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Staff

Kika
Yongho

Producer and Director

Josephine
Delvalle

Dea Ex Machina

Bee (Filipa Emor)

Machines Trainer

Moki Yuitza

Prims Crimper

Kika Yongho

Kika Yongho, SL class 2006, has been taking photos to document inworld events since the early days.
Since 2019 she has been trying to develop more expression and depth in her work, initially via self learning and experimentation and then in 2020 through a photography course.

Always happy to exchange tips and enjoy a good chat with fellow inworld photographers.

Active on Flickr, you can see her latest works here:
https://www.flickr.com/people/kikayongho/

Inworld you can find her busy with the ~Photo Cafe’~, a meeting place for SL Photographers: bi-weekly moderated text chat for SL photographers of any level, since 2021.

Josephine Delvalle

bio to come

Bee (Filipa Emor)

Bee began her journey in Second Life in 2009, quickly establishing herself through her passion for photography, music and literature.

Photography has always been a central passion for her. Though not a professional, she invests deeply in each shot, capturing emotions and meaningful moments with authenticity.

As a DJ, she has evolved significantly over the years, focusing on electronic music for the past two years and captivating audiences with her engaging and energetic mixes.

An avid learner, she has recently embraced AI as a companion in her life journey, seeing it not as something to fear but as a tool to enhance her expression.

Bee’s unwavering curiosity has led her to meet wonderful and incredibly talented individuals. The sharing of experiences with these people has enriched her life, making her a more creative person and helping her overcome challenges she never thought she could.

Moki Yuitza

I was born in SL on 16 May 2008,
and I was immediately fascinated by the endless possibilities offered by this metaverse.
Shortly after birth, I began to try to understand how to create something of my own, how to achieve what I had in my mind. To do this, I initially attended building classes, which led me to master the first bases, and over time I continued to experiment and deepen the possibilities offered by SL, such as physics, lighting or projections.
From the beginning I found myself more comfortable working with SL basic prims.
With simple, basic shapes, and some manipulation possibilities, I can create almost everything.
Although I appreciate the possibilities offered by the meshes, I continue to create exclusively using prim base.
In RL I am an architect and in this metaverse I found the possibility to realize my idea of ​​space and my architectural fantasy, as well as to share it with other people.